📜 Event Rules
Snakes & Ladders V3 — Event Rules
General Rules
1. All participants must be members of the clan.
2. The event runs from Fri, 12 Jun 2026 18:00:00 GMT to Sun, 14 Jun 2026 18:00:00 GMT (UTC).
3. Any form of cheating, bug abuse, or rule manipulation will result in immediate disqualification.
4. Teams must have at least one captain who is responsible for rolling and submissions.
5. Be respectful to all participants and staff.
Team Rules
▸There are 4 teams competing in this event.
▸Players must only play on their assigned account.
▸Account sharing is strictly prohibited.
Snakes & Ladders Rules
▸The board has 200 tiles (10 wide × 20 rows), with 10 ladders and 17 snakes.
▸Each team starts off the board (position 0). Captains (or admins) roll a single d6 to move.
▸A team must complete the tile they land on — screenshot proof submitted to the captain/admin — before they can roll again.
▸Landing on the START of a ladder instantly moves the team to the ladder's TOP; landing on the START of a snake moves them to its TAIL. Snake/ladder *start* tiles have no task; the *end* tile does.
▸If a roll sends a team to a tile they've already completed, they may roll again immediately.
Rerolls
▸Each team starts with 1 reroll.
▸A reroll cancels the most recent roll: the team is sent back to its previous position and rolls again.
▸Once rerolls are spent, the team must complete every tile they land on (or stay stuck).
Passive Tasks
▸There is 5 passive task available to every team throughout the event.
▸Passive tasks can be submitted at any time alongside the team's current board tile.
▸Each passive task counts once per team.
Submissions
▸Use the Submit page to attach a screenshot URL for either your team's current board tile or any uncompleted passive task.
▸Screenshots must clearly show the completed task and the player's username and event password.
▸Admins and captains will review submissions — do not delete proof until approved.
▸If a submission is declined, you may resubmit with better evidence.
Winning
▸The first team whose piece reaches (or passes) the last tile and completes that tile wins.
▸Any roll that would overshoot the last tile lands on the last tile.
▸Other teams may continue playing after a winner is declared.
▸The team that has completed the furthest tile will win if time runs out.
Integrity
▸Tile completions must happen during the event window only.
▸Staff decisions are final.
Rules may be updated by admins — check back before the event starts.